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Top 5 Lawn Games for the Summer

During the summer months, there are a lot of great activities to be enjoyed. While at home or on vacation, there are several great lawn games that are quick to set up and easy to enjoy. From boules to quoits, there are ones that can be played by people of all ages. The top lawn games are listed below.

Quoits

Quoits is a game that has sometimes been mistaken for horseshoes. It is however quite different. It basically involves the throwing of a metal or rubber ring to hopefully land on a pin.

The game of quoits has an interesting history that is somewhat disputed by historians. Many believe that quoits was derived from the game of horseshoes. Others believe just the opposite. One common belief is that it originated in ancient Greece. This game spread across Europe and became quite popular in England.

There are several variations of the game of quoits and these usually vary depending on the country or location of the game. There are deck games that are popular on cruise ships, indoor table sized games of quoits and many other regional variants.

Boules

There are many different lawn sports that utilize a metal ball for the game play. All such games that use these balls collectively are called boules. These games can be quite varied and can be played on official indoor or outdoor courts or can be done as an informal game of boules in the backyard.

Lawn Bowls

Lawn bowls is one of the lawn games that is quite popular throughout much of the world. It basically involves the throwing or rolling of a ball as close as possible to a target which is referred to the “Kitty” or “Jack”.

The game dates back to the 13th century and was played by many people in and around London. Lawn bowls has gained popularity over the years. A National Bowling Association was first established in the 1800s and today more than 40 different countries play the game of lawn bowls.

Lawn bowls is generally played on a rectangular grass area that is subdivided into playing areas called rinks. Basic competition involves two opponents playing each other, but there are many variations on the game.

Garden Darts

Garden darts is a game that is played with either two players or teams. It involves throwing darts at a target. The target is generally a rope or plastic ring that is laid on the ground.

As with many games, garden darts can be played in a variety of different ways. Traditionally, points get scored when garden darts land in the round target area. Other variations include points for garden darts that land near the target area.

The game of garden darts became rather controversial when it was banned in the United States in 1988. Since most darts were made of metal, the sharp point can pose a hazard. Many of the alternatives since that time have been made of plastic and do not include a sharp and dangerous point.

Lawn Croquet

Croquet is one of the most popular summer games and is done by hitting small wooden or plastic balls through hoops. This is done with a small mallet.

The game has its origins in the 1800s. It was originally played by the French and later introduced to Britain. As with many other lawn games, croquet has a history that is not completely firm. Some believe that the game came to England from Ireland instead of France. Over time, the game has spread throughout the world. There are a wide number of croquet clubs in the United States and remains one of the most popular British lawn games.

Rules and regulations will vary from one area to the next. Essentially, players will take turns and have one hit during this turn. Extra shots can be earned when scoring a wicket or by striking another ball. The goal is to be the first person or team to earn 26 points. During the game play, players will make both offensive as well as defensive plays. Court size can vary from one location to another, but is generally 50 feet wide by 100 feet long. สล็อต

In general, croquet is one of the more competitive lawn games, but it still can be easily enjoyed by the family in the backyard. Court size and rules can easily be modified to accommodate the players and the situation.

How to Choose the Best HDTV For Your Ps3, Xbox 360 or Wii Gaming Consoles

Uninformed consumers expect that every digital TV will provide a clearer and sharper picture compared to their analogue counterparts. This expectation has also extended to their favourite gaming console. While some high definition television brands and models will meet this expectation, others can disappoint gamers who are looking for that fantastic gaming experience.

Manufacturers of High Definition Television (HDTV) sets provide elaborate specifications about their models as part of the advertising and promotion campaigns. However, most consumers don’t fully understand what these specifications really mean and why they are important in making their decision on which HDTV to buy for gaming purposes.

The main thing to understand is that high definition TV was designed for broadcast television viewing and not for gaming consoles. Gaming console makers are constantly adapting or redesigning their gaming consoles to match the standards set down for high definition digital broadcasting and displays. Some of the higher priced HDTV brands offer direct gaming console modes that are matched for popular gaming consoles.

This article provides a brief education on the 5 key factors to consider when looking for a HDTV for playing video games. This will assist you to make an informed decision without the confusion that surrounds gaming with the Sony Play Station 3 (PS3), Microsoft XBox 360, or the Nintendo Wii.

1. Bigger HDTV Screen Sizes Are Better For Gaming

The bigger the screen, the easier it will be to see the details in the graphics used in the games. Games appear to be more realistic with larger screens. If your HDTV screen is not large enough, then you may see a black strip at the top and bottom or sides of the picture to make the game fit within the screen. Consider HDTV screens that are greater than 24inches (60cm) in size.

2. LCD Screens Are Better Than Plasma For Gaming

Plasma HDTV screens can suffer from “image burn-in” from constantly playing the same video games. Image burn-in occurs when static images are left displayed on a plasma screen for very long periods. This is the case with some video games that don’t have a changing backgrounds. Liquid Crystal Display (LCD) HDTV screens like those used for computer monitors, do not suffer from burn-in problems.

3. Higher Scanning Resolutions Are Better For Gaming

Makers of HD TV use two different scanning mechanisms to produce a picture on a HDTV screen. One mechanism is an “interlaced raster scan” and the other is a “progressive scan”. A progressive scan will display all the horizontal lines that make up each picture frame in sequence. In comparison to an interlaced scan, all the odd horizontal lines are shown first and then alternately the even horizontal lines of the picture changing back to the odd lines in rapid succession.

A standard definition TV (SDTV) uses 525 (US NTSC) or 625 (Europe PAL) horizontal lines and is also known as “480i resolution” for US NTSC and “576i resolution” for PAL where the “i” stands for interlaced raster scanning. Interlaced video produces an annoying flicker that blurs the detail of video pictures. The flicker can be reduced with special filtering called anti-aliasing but this tends to reduce the clarity of the picture. High definition TV is shown using 720i or even 1080i resolutions.

Progressive scanning produces crisper and sharper pictures with no flickering compared to interlaced scanning for the same picture frame rate. High definition pictures are shown using either 720p, 1080p, 1440p or 2160p resolutions where the “p” stands for progressive scanning. HDTV with progressive scanning is usually more expensive than the lower resolution HDTV models. A typical LCD computer monitor resolution will start at 720p and may support higher resolutions. สล็อต

4. Higher Refresh Rates Are Better For Gaming

Picture frame refresh rate is a measure (in Hertz or Hz) of how many times per second each picture frame is refreshed on a video display. Generally, the higher the refresh rate, the faster the display can respond to changing pixel colours thus reducing, and in some cases eliminating, picture blurring and judder when watching fast moving action scenes such as live football.

LCD screens that have a high response time (in milliseconds or ms) are often unsuitable for playing fast paced computer games. A response time of less than 15ms is considered to be sufficient for most video gaming given the human eye can not perceive changes faster than about 10ms. Brand name LCD HDTV manufacturers are producing models with 120Hz refresh rates and 4ms pixel response rates which is adequate for gaming consoles.

5. HDTV With Game Mode Is Better For Gaming

More recently, some HDTV makers have recognised that consumers also want to use their high definition televisions to play fast-action online and console games. This has lead to the development of a “games mode” to give you an instant reaction with the game controller. The principle behind the game mode is to optimize the reaction time and the picture quality of the TV to be closely matched with the higher resolution 1080p capable video game consoles such as the PS3 to give the gamer more realism.

What You Need To Know About The Popular Gaming Consoles

The Nintendo Wii only provides support for up to 480p resolution so you don’t need a HDTV for using this gaming console. The XBox 360 gaming console supports 720p and 1080i resolutions so it can be used with a HD TV. The PS3 supports 480i, 480p, 720p, 1080i and 1080p resolutions making it a versatile gaming console that can be used with a broader range of high definition TV display resolutions.

Some Important Information About Online Games

Evolution of the internet has brought many new things in the modern days. One amongst them is the online games, which are a world of fun and entertainment for all age group from kids to adults. The need for recreation to get a relief from everyday hectic schedule is all that which has brought online games under high demand. The flash stakes which are top ones are designed by creative developers using macro media flash application of the adobe acrobat. Another category of games which youngsters often opt are the top 10 games. These are a set of games that are listing in the top 10 games, which are mostly searched and downloaded from the websites. There are many set of top 10 online games. Some of them are Governor of Poker Super Blox, Golden Eye 007, Super stacker 2, Super Mario Bros, Sketch a match, Mutate the labrat, Resident Evil 4, Totem Destroyer, Ramps and many more. These are the most often played ones and among this Super Mario is the most popular old game. สล็อต

Another set of games that are in high demand are the flash games. They got immediate positive response from all age groups when they were newly introduced in the websites. They are developed by software called flash. Flash games are more thrilling as they have a time constraint. Its time being less, carries an advantage of playing more flash games at a time. Professional gamers who want a thrilling experience can opt for action games. These are also said to improve their skills. They have come up with a great outlook by the use of many advanced technologies. The computer must be enabled with the flash or java software to support online action and shooting games.

The adventure games are also gaining popularity easily as they include exotic games like wrestling, fighting, space travels, star wars, fictional adventures and situational games which are easily fascinated by the people. The adventure games also involves puzzles which improves the skills of a person. It also improves the response time. Action games involve both single player and multiplayer games. There are also junior classic games which can be downloaded for free from the internet. It is one of the most popular DSi XL games. There are a good variety of kid’s games which are meant exclusively for kids. These games make the inner child in them, visible. They like it to be simple, silly, frivolous, childish, light and airy. Some of the kid games are designed to improve their memory, skills, thinking capability, recognition etc. There are a set of games which include animated characters which are popular to all age group. These characters are given their own game by which players can experience adventure. They are also given a platform in an already existing game. These are a set of games with funny characters. Racing games can be played by professional gamers to improve their skills. There are also sports games like cricket, chess, badminton etc which can be enjoyed by the sports lovers. Online gaming has turned out to be a great past time with many social advantages for those who make the best use of it.

MMO Games for Kids and Teens – Harmless Fun?

An MMO (Massively Multiplayer Online) game is played on the internet, set in a virtual world in which many people are playing and interacting with at the same time. Currently the largest MMO in North America, certainly the most talked about MMO, is World of Warcraft (WoW). Besides WoW, however, there are several MMO games targeted at and marketed to children; recently I started reading about these “kid-friendly” MMOs and I started to wonder what impact an MMO would have on children and their creativity.

There are several MMOs out there for kids. There are free versions (free-to-play) and subscription versions, but they’re all built around one principle: MMO games can make BIG money. How do they do this? They are experts at creating an atmosphere that gets you to open your wallet and they employ psychological tools that promote addictive behavior. Many adults have a hard time spotting this, how can you expect your kids to?

MMO games – The Financial Cost

Most MMO games have a tiered system, a free portion and a payed portion. How these two sections of the game interact depends on the financial structure of the game. There are two primary and distinct strategies a company could try to use:

One is the monthly subscription model. In this model, to enjoy the full game you have to pay a monthly fee. Often this means the free portion of the game is time-limited; you can download the game, play for the trial period and once it’s over, you’ll have to pay to keep playing. Alternately, you might be able to keep playing the free game, but to unlock better features, new experiences, and places to explore you must be a subscribing member. Basically, while using the free/trail version it will take more effort and time to reach the same goals as a subscribing member, if it’s at all possible. The game will typically remind you, as often as possible, that your life and gaming experience would be easier if you just send them some money. This latter model is the one employed by Toontown, an MMO published by Disney and marketed to kids.

The other is the Microtransaction model. In this system, the game does not have a monthly fee but they offer options to buy credits (with real money) that you can spend in the game for bonuses. The “Coins” feature on Facebook games is an example of this – sometimes, game play is not affected by these items and they are only for the people who want bragging rights, but usually they do affect the game and give great advantages to those willing to pay for them.  The term Microtransaction refers to the fact that typically these purchases are small typically ranging from five dollars down to just a few cents – small enough to seem small, big enough to add up quickly.

The attitude and culture of “keeping up with the Joneses” is something that MMO games actively encourage, whether it is having the latest and greatest weapon, a special limited edition item, or giving awards to the top players. It encourages players to play longer and pay more money.

MMO games and Creativity

There is very little true creativity in MMO games. They are carefully designed to keep you playing for as long as possible, often doing the same repetitive tasks over and over again to gain money, experience, or to meet some other in-game goal. There might be some problem-solving in-game but, within the confines of the game, there is a limit to how complex a problem can be and a limit to how creative the solution might be. There are so many other more creative activities kids can be doing!

MMO games and Addictive Behavior

There are many strategies used by MMO game makers that you should be worried about. Possibly the most common task in MMOs is “farming” in which you need to collect a number of objects to turn in for a reward. You collect 20 blue stars, turn them in to receive a shiny silver button, and move on to collecting 20 red squares so you can get your shiny gold button. This strongly echoes the behavior analysis concept of reinforcement: pull on a lever and get a reward or reinforcement. In this case, you pull the lever 20 times and get an virtual reward.  Much of the research in this field was pioneered by  B.F. Skinner, whose studies suggested that you can control a subjects behavior simply by creating a scenario to be played out and a reward for doing so correctly. MMOs have this down to a science. You perform one repetitive task to receive your reward before moving on to the next task, a task that is often just a few shades different from the previous one.

MMO games run on a system of rewards, accomplishments, and one-upmanship. There is a whole trophy section in Toontown where players with the top scores for various accomplishments are posted for the world to see – but to get this recognition you have to play and play a lot. The human brain does not readily distinguish between virtual and real accomplishments; working for hours to obtain a special item in a game is as satisfying as creating something in the real world, as far as your brain is concerned. This is a very addictive and dangerous element to games. The mental attachment can be so strong that some countries such as Korea now recognize virtual goods as if they were real. An entire industry has sprung up around creating and selling virtual items and this industry is now worth over 6 billion dollars. “Collecting” can become addicting behavior and MMO games actively encourage it. It keeps you playing (even if these items have no direct affect on the game) and keeps you spending.

They also employ Skinner’s theory of “Variable Ratio Rewards” – which gives you items or rewards at random to keep you playing. Similar to slot machines, you keep playing because the next one might be the “big win.” Is this the type of behavior we want to encourage in our kids?

All three of these tactics can be combined to create a highly addictive environment. Take our Blue Stars, for example. We need to collect 20 to receive our Shiny Silver Button (Reinforcement).  However, Blue Stars can only be found under Green Rocks, not Red or Blue Rocks, so there’s a random chance to find the right rock to look under (Variable Ratio Rewards). Furthermore, they’re only found under a quarter of all Green Rocks (more Variable Ratio Rewards). But, underneath all rocks, we have a small chance (say one percent) to find a super-rare Gold Shiny Hat (even more Variable Ratio Rewards and One-upmanship). Once we finally find all our Blue Stars, we are guaranteed to get our Shiny Silver Button but now we can try to get our Shiny Gold Button (One-upmanship) by collecting Red Squares, and the process starts again. In that simple quest, the designers have managed to fit one instance of Reinforcement, three instances of Variable Ratio Rewards, and two instances of One-upmanship. Three different addictive strategies, applied six times, have guaranteed that the player will check every single rock they come across while convincing them that it’s worth their time.

Through the use of behavior controls, you can see how such a simple quest has turned into a huge time sink. We started by just having to check Green Rocks for 20 Blue Stars, which with a single application of Reinforcement would require 20 Green Rocks, but thanks to Variable Ratio Rewards, we’ll probably have to check 80 Green Rocks to get those Blue stars. And because there’s a chance at finding a Gold Shiny Hat (which probably doesn’t even do anything besides look shiny), we’ll check the Red and Blue Rocks too. Assuming an even distribution, we’ll end up checking around 240 Rocks in total, 80 of each color.  240 rocks to find 20 Blue Stars. But at least we’ll probably get our Gold Shiny Hat, right? Too bad everybody else has one too and are now looking for a Shimmering Gold Cape instead.

This is one of the simplest examples of addictive behavior controls in an MMO, there are many many more.  Now imagine that you could pay a monthly fee to unlock a Special Magnifying Glass that gives you a chance to find that Shimmering Gold Cape while looking for the Gold Shiny Hat.  If you’re emotionally invested in the MMO, you might very well become financially invested too.

The Time Cost of MMO games

MMO games can very easily become a time sink, especially if you do become addicted to them. They do make a very efficient babysitter but the costs to creativity and general well-being are too high. There is a fine line between having time for hobbies and recreations – even television watching and playing regular computer games – and becoming completely engrossed. Many adults have not figured out this balance, so our kids, left undirected, would have no hope.

MMOs are more social than many other games, and often do require teamwork or some problem solving skills. There are some skills a child might learn through playing games, MMOs in particular, but practically all of these skills can be taught or learned in other environments that are free of behavior controls, hidden costs, time sinks, and virtual accomplishments.

If you set very strict guidelines such as having the computer in a public room of the house (remember most games have a chat function), have your child playing under a parent account you have full access to, and set a daily time limit, then it is possible to enjoy these games. At the very least, you can use the game as a learning tool, so you and your child can identify the marketing and psychological strategies game makers employ.

**This post was co-written by my amazing editor Darrel Ross. I did lots of research and game playing for this post but he has the experience of having played recreationally so was able to provide the detailed examples of how MMO games can be addicting and destructive. pgslot

There are lots of reasons I do not think that MMO games are a good idea for kids, but I would love to hear your arguments both for and against. If you have experiences both positive and negative with MMO games please leave a comment below.